Difference between revisions of "Freeplay"
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* No Mercy: Competitors will not wait for you. | * No Mercy: Competitors will not wait for you. | ||
== Starting Assets == | === Starting Assets === | ||
Defines how much money, success points, and discovery points the company has at the start. The money can either be a lump sum or a loan, which will gain interest and you will eventually need to pay back. | Defines how much money, success points, and discovery points the company has at the start. The money can either be a lump sum or a loan, which will gain interest and you will eventually need to pay back. | ||
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* Huge Assets (Loan) | * Huge Assets (Loan) | ||
* Huge Assets | * Huge Assets | ||
=== Starting Technology Level === | |||
=== Cost Settings === | |||
==== Progression Costs ==== | |||
==== Material Costs ==== | |||
==== Running Costs Factor ==== | |||
==== Initial Costs Factor ==== | |||
==== Deconstruction Returns ==== | |||
=== Market Settings === | |||
==== Market Difficulty ==== | |||
==== Market Phase Amount ===== | |||
==== Market Pacing ==== | |||
=== Bank Settings === | |||
=== Assignment Frequency === | |||
=== Game Over === | |||
=== Inflation === | |||
=== Max Production Feature Count === | |||
== Game Presets == | == Game Presets == | ||
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#* Removes upkeep costs from constructions like machines and specialty conveyors. Makes it impossible to get a game over. | #* Removes upkeep costs from constructions like machines and specialty conveyors. Makes it impossible to get a game over. | ||
#* Competitors: Dan Correia, Z3U5, and Linda Beck. | #* Competitors: Dan Correia, Z3U5, and Linda Beck. | ||
#* Competitor Strength: Intern | #** Competitor Strength: Intern | ||
#* Competitor Aggressivity: Passive | #** Competitor Aggressivity: Passive | ||
#* Starting Assets: Large Assets | #* Starting Assets: Large Assets | ||
# [Easy] No Game Over | # [Easy] No Game Over |
Revision as of 23:09, 3 February 2024
In freeplay mode, there are no levels. You start a save by selecting a map, competitors, difficulty, and starting funds. The game starts with only three markets unlocked: Calculators, Virtual Pets, and Cassette Players. You create blueprints, produce products, and advance and unlock markets as you would in a level during a campaign.
Although there are no explicit goals, there are milestones you can hit by increasing the number of products sold in the past in-game year.
Maps
- Timber Town
- Extra Large Map recommended for 1-4 players.
- Timber Town (Winter)
- Extra Large Map recommended for 1-4 players.
- Circuit Plains
- Large Map recommended for 1-3 players.
- Golden Acres
- Large Map recommended for 1-3 players.
- Bloomville
- Medium Map recommended for 1-2 players.
- Silicon Summer
- Small Map recommended for 1 player.
Settings
Competitors
There are nine competitors available to choose from, which have their own base difficulty. You can select up to three competitors, or none at all.
1 Star Competitors:'
- Dan Correia
- X3U5
- Linda Beck
2 Star Competitors:
- Mr. Goodman
- Aanya Bhatt
- Dr. Kuznetsov
3 Star Competitors:
- Bob Lazor
- Prof. Behati
- Monsieur Vaillant
Competitor Strength
Modifies the general strength of the competitors. This setting will mainly affect the maximum production limits and the ranking performance.
- Intern
- The New Guy
- Junior Employee
- Senior Employee
- Seasoned Veteran
Competitor Aggressivity
Aggressive competitors are not better, but faster. Depending on the setting, they can act in different ways:
- Passive: Competitors will mostly react to the player
- Barks: Competitors will sometimes advance markets.
- Bites: Competitors also unlock markets.
- No Mercy: Competitors will not wait for you.
Starting Assets
Defines how much money, success points, and discovery points the company has at the start. The money can either be a lump sum or a loan, which will gain interest and you will eventually need to pay back.
There are 8 options to choose from:
- Close to None (Loan)
- Low Assets (Loan)
- Moderate Assets (Loan)
- Moderate Assets
- Large Assets (Loan)
- Large Assets
- Huge Assets (Loan)
- Huge Assets
Starting Technology Level
Cost Settings
Progression Costs
Material Costs
Running Costs Factor
Initial Costs Factor
Deconstruction Returns
Market Settings
Market Difficulty
Market Phase Amount =
Market Pacing
Bank Settings
Assignment Frequency
Game Over
Inflation
Max Production Feature Count
Game Presets
Instead of choosing each setting individually, there are several presets to choose from to start a game quickly.
- [Simple] No Upkeeps & Game Over
- Removes upkeep costs from constructions like machines and specialty conveyors. Makes it impossible to get a game over.
- Competitors: Dan Correia, Z3U5, and Linda Beck.
- Competitor Strength: Intern
- Competitor Aggressivity: Passive
- Starting Assets: Large Assets
- [Easy] No Game Over
- Makes it impossible to get a game over.
- Competitors: Dan Correia, Z3U5, and Aanya Bhatt.
- Competitor Strength: The New Guy
- Competitor Aggressivity: Barks
- Starting Assets: Moderate Assets
- [Medium] Normal Game
- Competitors: Linda Beck, Mr. Goodman, and Bob Lazor.
- Competitor Strength: Junior Employee
- Competitor Aggressivity: Bites
- Starting Assets: Moderate Assets (Loan)
- [Medium] Multiplayer Game
- Competitors: Mr. Goodman, Aanya Bhatt, and Prof. Behati.
- Competitor Strength: Junior Employee
- Competitor Aggressivity: Barks
- Starting Assets: Huge Assets (Loan)
- [Hard] Normal Game
- Competitors: Dr. Kuznetsov, Prof. Behati, and Monsieur Vaillant
- Competitor Strength: Senior Employee
- Competitor Aggressivity: No Mercy
- Starting Assets: Low Assets (Loan)
- [Hard] Mulitplayer Game
- Competitors: Dr. Kuznetsov, Bob Lazor, and Monsieur Vaillant
- Competitor Strength: Senior Employee
- Competitor Aggressivity: No Mercy
- Starting Assets: Large Assets (Loan)