Game Manual

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The Game Manual can be accessed in the game by clicking the help button in the HUD or with the Hotkey [F1]


The Manual contains a list of available objects and multiple articles. The items will be covered on Items_&_Products

The articles are split into two parts: Level Articles and Default Pages. The default structure and default pages are accesible from all game modes while the level and challenge dependent pages are only available on relevant levels. On this Wiki Page we are hosting a copy of the default structure and pages.


Game Modes[edit]

[s:icons_common/trophyC][t:chapter_game_modes]
[s:icons_common/bulb] [t:pg_tutorial_title]
[s:icons_common/book] [t:pg_campaign_title]
[s:icons_common/trophy] [t:pg_challenges_title]
[s:icons_common/run] [t:pg_freeplay_title]
[s:icons_common/competition] [t:pg_multiplayer_title]


Basics[edit]

[s:icons_types/gamedevice][t:chapter_basics]
[s:icons_common/discovery] [t:pg_camera_title]
[s:icons_common/boxmedium] [t:pg_player_inventory_title]
[s:icons_common/hammer] [t:pg_construction_title]
[s:icons_common/move] [t:pg_edit_equipment_title]
[s:icons_common/bulldozer] [t:pg_deconstruction_title]
[s:icons_common/workzone] [t:pg_work_zone_mode_title]
[s:icons_common/progress] [t:pg_automatic_logistics_title]
[s:icons_common/wrench] [t:pg_manual_logistics_title]
[s:icons_common/routes] [t:pg_courier_routes_title]


Items & Objects[edit]

[s:icons_common/warn_inventory][t:chapter_items_objects]
[s:icons_common/materialsC] [t:pg_materials_title]
[s:icons_common/componentsC] [t:pg_components_title]
[s:icons_common/modulesC] [t:pg_modules_title]
[s:icons_common/productsC] [t:pg_products_title]
[s:icons_common/wrench] [t:pg_crafting_workplaces_title]
[s:icons_common/cog] [t:pg_assembly_workplaces_title]
[s:icons_common/beaker] [t:pg_analysis_research_workplaces_title]
[s:icons_common/dropoff] [t:pg_storage_title]
[s:icons_common/production] [t:pg_conveyor_belts_title]
[s:icons_common/roboarm] [t:pg_machines_title]
[s:icons_common/officechair] [t:pg_decoration_title]


Blueprints & Markets[edit]

[s:icons_common/designerC][t:chapter_blueprints_markets]
[s:icons_common/sheetC] [t:pg_blueprint_designer_title]
[s:icons_common/rule_add] [t:pg_features_drawbacks_title]
[s:icons_common/product_rating] [t:pg_market_appeal_title]
[s:icons_common/gredit] [t:pg_product_prices_title]
[s:icons_common/bars] [t:pg_market_mechanics_title]
[s:icons_common/fast_forward] [t:pg_market_phases_title]
[s:icons_common/discovery] [t:pg_market_discovery_title]


Logistics[edit]

[s:icons_common/logisticsC][t:chapter_logistics]
[s:icons_common/logistics] [t:pg_automatic_logistics_title]
[s:icons_common/workzone_edit] [t:pg_manual_logistics_title]
[s:icons_common/shuffle] [t:pg_logistics_system_title]
[s:icons_common/routes] [t:pg_courier_routes_title]
[s:icons_common/production] [t:pg_conveyor_belts_title]
[s:icons_common/wp_logistics] [t:pg_conveyor_mechanics_title]
[s:icons_common/roboarm] [t:pg_retrieval_storage_title]
[s:icons_common/blueprints] [t:pg_splitters_mergers_title]


Quick Access:

Game Modes: Tutorial | Campaign | Challenges | Freeplay | Multiplayer
Basics: Camera | Player Inventory | Construction | Editing Equipment | Deconstruction | Work Zone Mode | Automatic Logistics | Manual Logistics | Courier Routes
Items & Objects: Materials | Components | Modules | Products | Crafting Workplaces | Assembly Workplaces | Analysis and Research Workplaces | Storage | Conveyor Belts | Machines | Decoration
Blueprints & Markets: Blueprint Designer | Features & Drawbacks | Market Appeal | Product Prices | Market Mechanics | Market Phases | Market Discovery
Logistics: Automatic Logistics | Manual Logistics | Logistics System | Courier Routes | Conveyor Belts | Conveyor Mechanics | Retrieval & Storage | Splitters & Mergers