Difference between revisions of "Game Manual"

From Good Company
Jump to navigation Jump to search
(Created page with "{| class="wikitable" style="width: 500px;" !colspan="2"|[s:icons_common/trophyC][t:chapter_game_modes] |- |style="width: 24px;"|[s:icons_common/bulb] |[t:pg_tutorial_title] |- |style="width: 24px;"|[s:icons_common/book] |[t:pg_campaign_title] |- |style="width: 24px;"|[s:icons_common/trophy] |[t:pg_challenges_title] |- |style="width: 24px;"|pg_freeplay|[s:icons_common/run...")
 
 
Line 1: Line 1:
The Game Manual can be accessed in the game by clicking the help button in the HUD or with the Hotkey [F1]
The Manual contains a list of available objects and multiple articles. The items will be covered on [[Items_%26_Products]]
The articles are split into two parts: Level Articles and Default Pages. The default structure and default pages are accesible from all game modes while the level and challenge dependent pages are only available on relevant levels.
On this Wiki Page we are hosting a copy of the default structure and pages.
=== Game Modes ===
{| class="wikitable" style="width: 500px;"
{| class="wikitable" style="width: 500px;"
!colspan="2"|[s:icons_common/trophyC][t:chapter_game_modes]
!colspan="2"|[s:icons_common/trophyC][t:chapter_game_modes]
Line 19: Line 30:




=== Basics ===
{| class="wikitable" style="width: 500px;"
{| class="wikitable" style="width: 500px;"
!colspan="2"|[s:icons_types/gamedevice][t:chapter_basics]
!colspan="2"|[s:icons_types/gamedevice][t:chapter_basics]
Line 51: Line 63:




=== Items & Objects ===
{| class="wikitable" style="width: 500px;"
{| class="wikitable" style="width: 500px;"
!colspan="2"|[s:icons_common/warn_inventory][t:chapter_items_objects]
!colspan="2"|[s:icons_common/warn_inventory][t:chapter_items_objects]
Line 89: Line 102:




=== Blueprints & Markets ===
{| class="wikitable" style="width: 500px;"
{| class="wikitable" style="width: 500px;"
!colspan="2"|[s:icons_common/designerC][t:chapter_blueprints_markets]
!colspan="2"|[s:icons_common/designerC][t:chapter_blueprints_markets]
Line 115: Line 130:




=== Logistics ===
{| class="wikitable" style="width: 500px;"
{| class="wikitable" style="width: 500px;"
!colspan="2"|[s:icons_common/logisticsC][t:chapter_logistics]
!colspan="2"|[s:icons_common/logisticsC][t:chapter_logistics]
Line 142: Line 159:
|[[pg_splitters_mergers|[t:pg_splitters_mergers_title]]]
|[[pg_splitters_mergers|[t:pg_splitters_mergers_title]]]
|}
|}
Quick Access:
Game Modes: [[pg tutorial|Tutorial]] | [[pg campaign|Campaign]] | [[pg challenges|Challenges]] | [[Pg freeplay|Freeplay]] | [[pg multiplayer|Multiplayer]] <br>
Basics: [[Pg camera|Camera]] | [[Pg player inventory|Player Inventory]] | [[Pg construction|Construction]] | [[Pg edit equipment|Editing Equipment]] | [[Pg deconstruction|Deconstruction]] | [[Pg work zone mode|Work Zone Mode]] | [[Pg automatic logistics|Automatic Logistics]] | [[Pg manual logistics|Manual Logistics]] | [[Pg courier routes|Courier Routes]]  <br>
Items & Objects: [[Pg materials|Materials]] | [[Pg components|Components]] | [[Pg modules|Modules]] | [[Pg products|Products]] | [[Pg crafting workplaces|Crafting Workplaces]] | [[Pg assembly workplaces|Assembly Workplaces]] | [[Pg analysis research workplaces|Analysis and Research Workplaces]] | [[Pg storage|Storage]] | [[Pg conveyor belts|Conveyor Belts]] | [[Pg machines|Machines]] | [[Pg decoration|Decoration]] <br>
Blueprints & Markets: [[Pg blueprint designer|Blueprint Designer]] | [[Pg features drawbacks|Features & Drawbacks]] | [[Pg market appeal|Market Appeal]] | [[Pg product prices|Product Prices]] | [[Pg market mechanics|Market Mechanics]] | [[Pg market phases|Market Phases]] | [[Pg market discovery|Market Discovery]] <br>
Logistics: [[Pg automatic logistics|Automatic Logistics]] | [[Pg manual logistics|Manual Logistics]] | [[Pg logistics system|Logistics System]] | [[Pg courier routes|Courier Routes]] | [[Pg conveyor belts|Conveyor Belts]] | [[Pg conveyor mechanics|Conveyor Mechanics]] | [[Pg retrieval storage|Retrieval & Storage]] | [[Pg splitters mergers|Splitters & Mergers]] <br>

Latest revision as of 15:47, 29 June 2022

The Game Manual can be accessed in the game by clicking the help button in the HUD or with the Hotkey [F1]


The Manual contains a list of available objects and multiple articles. The items will be covered on Items_&_Products

The articles are split into two parts: Level Articles and Default Pages. The default structure and default pages are accesible from all game modes while the level and challenge dependent pages are only available on relevant levels. On this Wiki Page we are hosting a copy of the default structure and pages.


Game Modes[edit]

[s:icons_common/trophyC][t:chapter_game_modes]
[s:icons_common/bulb] [t:pg_tutorial_title]
[s:icons_common/book] [t:pg_campaign_title]
[s:icons_common/trophy] [t:pg_challenges_title]
[s:icons_common/run] [t:pg_freeplay_title]
[s:icons_common/competition] [t:pg_multiplayer_title]


Basics[edit]

[s:icons_types/gamedevice][t:chapter_basics]
[s:icons_common/discovery] [t:pg_camera_title]
[s:icons_common/boxmedium] [t:pg_player_inventory_title]
[s:icons_common/hammer] [t:pg_construction_title]
[s:icons_common/move] [t:pg_edit_equipment_title]
[s:icons_common/bulldozer] [t:pg_deconstruction_title]
[s:icons_common/workzone] [t:pg_work_zone_mode_title]
[s:icons_common/progress] [t:pg_automatic_logistics_title]
[s:icons_common/wrench] [t:pg_manual_logistics_title]
[s:icons_common/routes] [t:pg_courier_routes_title]


Items & Objects[edit]

[s:icons_common/warn_inventory][t:chapter_items_objects]
[s:icons_common/materialsC] [t:pg_materials_title]
[s:icons_common/componentsC] [t:pg_components_title]
[s:icons_common/modulesC] [t:pg_modules_title]
[s:icons_common/productsC] [t:pg_products_title]
[s:icons_common/wrench] [t:pg_crafting_workplaces_title]
[s:icons_common/cog] [t:pg_assembly_workplaces_title]
[s:icons_common/beaker] [t:pg_analysis_research_workplaces_title]
[s:icons_common/dropoff] [t:pg_storage_title]
[s:icons_common/production] [t:pg_conveyor_belts_title]
[s:icons_common/roboarm] [t:pg_machines_title]
[s:icons_common/officechair] [t:pg_decoration_title]


Blueprints & Markets[edit]

[s:icons_common/designerC][t:chapter_blueprints_markets]
[s:icons_common/sheetC] [t:pg_blueprint_designer_title]
[s:icons_common/rule_add] [t:pg_features_drawbacks_title]
[s:icons_common/product_rating] [t:pg_market_appeal_title]
[s:icons_common/gredit] [t:pg_product_prices_title]
[s:icons_common/bars] [t:pg_market_mechanics_title]
[s:icons_common/fast_forward] [t:pg_market_phases_title]
[s:icons_common/discovery] [t:pg_market_discovery_title]


Logistics[edit]

[s:icons_common/logisticsC][t:chapter_logistics]
[s:icons_common/logistics] [t:pg_automatic_logistics_title]
[s:icons_common/workzone_edit] [t:pg_manual_logistics_title]
[s:icons_common/shuffle] [t:pg_logistics_system_title]
[s:icons_common/routes] [t:pg_courier_routes_title]
[s:icons_common/production] [t:pg_conveyor_belts_title]
[s:icons_common/wp_logistics] [t:pg_conveyor_mechanics_title]
[s:icons_common/roboarm] [t:pg_retrieval_storage_title]
[s:icons_common/blueprints] [t:pg_splitters_mergers_title]


Quick Access:

Game Modes: Tutorial | Campaign | Challenges | Freeplay | Multiplayer
Basics: Camera | Player Inventory | Construction | Editing Equipment | Deconstruction | Work Zone Mode | Automatic Logistics | Manual Logistics | Courier Routes
Items & Objects: Materials | Components | Modules | Products | Crafting Workplaces | Assembly Workplaces | Analysis and Research Workplaces | Storage | Conveyor Belts | Machines | Decoration
Blueprints & Markets: Blueprint Designer | Features & Drawbacks | Market Appeal | Product Prices | Market Mechanics | Market Phases | Market Discovery
Logistics: Automatic Logistics | Manual Logistics | Logistics System | Courier Routes | Conveyor Belts | Conveyor Mechanics | Retrieval & Storage | Splitters & Mergers