Patch 1.0.11
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Source: Reddit Announcement
Patch Notes 1.0.11
Beta Date: 22nd July 2022
Release Date: 26th July 2022
Major Bug Fixes
- Logistics: Splitters handled priorities wrong leading to undersupplying certain materials and even causing production stops
- Zones: When painting over tables with the zone expansion or adding new zones this way, tables and employees kept data/information from their old zone, potentially leading to major problems.
Changes
- Decoration Unlock: Added an info when starting & loading a challenge if there is still an unlock left
- Decoration Unlock: Changed that levels don’t need to be mastered anymore, one trophy will be enough for each decoration
- Decoration Unlock: Added more unlocks to the Freeplay that were previously unlocked by certain achievements or seasonal events
Bug Fixes
- Decoration: Many levels either had wrong or missing decoration unlock information
- General: Machine Overcharge policy had a broken effect description
- General: Case Synergy had broken icons in several localisations
- Returning Home: Fixed missing text on first trophy milestone
- Returning Home: Kerry had a text with a wrong icon for the construction hotkey
- Returning Home: Fixed a wrong counter on the task to sell plastic cases
- Returning Home: Updated the Staff Automation instruction to display correct information for 1.0
- Merry-Go-Around: Removed dialog triggers for removed text explaining roller bands
- Merry-Go-Around: Fixed titles of business development nodes
- Merry-Go-Around: Updated the instruction on how to remove conveyor belts, wrong icons were used
- Old Rivalry: Fixed an issue where the feature requirements to design a product were displayed multiplied by 10
- Eyes in the Sky: Added Success Points display
- Heating-Up: Assembly Speed skill unlock had a broken string displayed