User contributions for DRY411S
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- 17:48, 5 July 2022 diff hist +678 N Template talk:CaseTemplate Created page with "== What is the template for? == For Cases. Cases have slots and a 'shape' for those slots, which are unique. It calls the ItemTemplate to include all the features that are common to all other module types. == What is the template NOT for? == Modules that aren't cases Base Materials Components == What needs adding == == Known Bug(s) == Formatting is missing for the right place to put the number of slots and the case configuration. We don't have a way of generati..." current
- 17:34, 5 July 2022 diff hist +10 m Plastic Case (item)
- 17:33, 5 July 2022 diff hist +329 N Template:CaseTemplate Created page with "<!-- ---- Template for Cases ---- Parameters ---- 1 - The icon_id for the case ---- 2 - The Analysis Desk identifier for the Desk that is used to analyse the case ---- 3 - The number of slots in the Case ---- 4 - The configuration of the slots within the case --> Slots {{{3}}} Shape {{{4}}} {{ItemTemplate|{{{1}}}|{{{2}}}}}"
- 17:23, 5 July 2022 diff hist +44 m Template talk:ItemTemplate current
- 17:16, 5 July 2022 diff hist +81 m Template talk:ItemTemplate ~~~~
- 17:07, 5 July 2022 diff hist 0 m Template talk:ItemTemplate
- 17:05, 5 July 2022 diff hist +2 m Template talk:ItemTemplate →What is the template NOT for?
- 17:04, 5 July 2022 diff hist +70 m Template talk:ItemTemplate →What is the template for?
- 17:03, 5 July 2022 diff hist +2 m Template talk:ItemTemplate →What needs adding
- 17:03, 5 July 2022 diff hist +123 Template talk:ItemTemplate →Known Bug(s): new section
- 17:02, 5 July 2022 diff hist +130 Template talk:ItemTemplate →What is the template for?: new section
- 17:00, 5 July 2022 diff hist +140 N Template talk:ItemTemplate →What needs adding: new section
- 16:52, 5 July 2022 diff hist +34 N Logic Circuit (item) Created page with "{{ItemTemplate|itm_logic_circuit}}"
- 16:21, 5 July 2022 diff hist +38 N 16-Segment Display (item) Created page with "{{ItemTemplate|itm_16segment_display}}"
- 12:21, 4 July 2022 diff hist +8 m Plastic Case (item)
- 12:19, 4 July 2022 diff hist +35 N Template:Item DRY411S moved page Template:Item to Template:ItemTemplate: Item is a reserved word for parsing? current Tag: New redirect
- 12:17, 4 July 2022 diff hist +21 N Plastic Case (item) Created page with "{{Item|Plastic Case}}"
- 19:31, 2 July 2022 diff hist −77 m Core Game Concepts current Tag: Manual revert
- 15:30, 2 July 2022 diff hist −2 m Core Game Concepts Tag: Manual revert
- 15:28, 2 July 2022 diff hist −38 m Core Game Concepts Tag: Manual revert
- 15:26, 2 July 2022 diff hist +38 m Core Game Concepts Tag: Manual revert
- 15:20, 2 July 2022 diff hist −38 m Core Game Concepts Tag: Manual revert
- 15:18, 2 July 2022 diff hist +38 m Core Game Concepts
- 15:16, 2 July 2022 diff hist −39 m Core Game Concepts Tag: Manual revert
- 15:16, 2 July 2022 diff hist +39 m Core Game Concepts
- 15:15, 2 July 2022 diff hist +1 m Core Game Concepts
- 15:06, 2 July 2022 diff hist +1 m Core Game Concepts
- 14:47, 2 July 2022 diff hist +37 m Core Game Concepts
- 14:42, 2 July 2022 diff hist +1 m Core Game Concepts
- 14:29, 2 July 2022 diff hist +1 m Core Game Concepts
- 14:17, 2 July 2022 diff hist +38 m Core Game Concepts
- 10:23, 30 June 2022 diff hist +17 m Main Page Need pages for employees
- 10:17, 30 June 2022 diff hist −2 m Core Game Concepts Typo correction
- 09:17, 30 June 2022 diff hist +25 m Main Page Added link to Core Game Concepts
- 17:10, 29 June 2022 diff hist −13,023 Items & Products →Icons (Placeholder): All the icons for modules in the game
- 16:56, 29 June 2022 diff hist +819 Items & Products →Case Icons
- 16:36, 29 June 2022 diff hist −2 m Items & Products →Case Icons
- 16:35, 29 June 2022 diff hist +1 Items & Products →= Case Icons
- 16:34, 29 June 2022 diff hist +1,176 m Items & Products →Icons (Placeholder)
- 15:57, 29 June 2022 diff hist +16,082 m Items & Products →Modules: added all the icons at the top as reference and to see what's missing
- 15:39, 29 June 2022 diff hist +182 m Items & Products →Base Materials: Added icons (moved from components)
- 15:38, 29 June 2022 diff hist −182 m Items & Products →Components: removed the Base Materials
- 18:08, 25 April 2022 diff hist −9 m Core Game Concepts
- 18:01, 25 April 2022 diff hist +527 Core Game Concepts
- 16:20, 25 April 2022 diff hist +270 Talk:Core Game Concepts current
- 16:14, 25 April 2022 diff hist +1,243 N Core Game Concepts Created page with "'''THE BASICS''' A Game, whether in Freeplay, Campaign Mission, or Campaign Challenge mode is played on a ''Map''. A Map includes one or more ''Buildings''. Buildings may be owned by you at the start of a Game, and/or available for purchase. Buildings once owned/purchased, can never be sold. On a Map, at least one Building has a ''Delivery Area'' at the start of a Game. Delivery Areas are locations in Buildings where ''Base Materials'' can be purchased, and where co..."
- 09:46, 25 April 2022 diff hist +10 m Talk:Core Game Concepts
- 09:24, 25 April 2022 diff hist +16 Talk:Core Game Concepts
- 19:20, 24 April 2022 diff hist +109 m Talk:Core Game Concepts
- 16:47, 22 April 2022 diff hist +25 m Talk:Core Game Concepts